The game's difficulty ramps up significantly after the misleadingly simple early missions. The vehicle handling is similar to the HD versions, if a little more accessible and responsive, and while San Francisco isn't as slick or as detailed on Wii, the action maintains a terrific pace, with the frame-rate only hitting snags when things get particularly hectic. After an insultingly easy tutorial – we know how to drive forwards and backwards, thanks very much – you're immediately free to explore the city, taking on story missions or side quests as and when you feel. The game's story mode sees you alternate between all three characters across 11 chapters of breakneck racing, crashing and shooting. With Tanner still a little green when it comes to undercover work, he's assigned back-up in the form of Tobias Jones, a more experienced cop who represents the cautious yin to Tanner's impulsive yang. The man responsible is Solomon Caine, an ambitious criminal who aims to disturb the fragile peace between the city's other gangs. The game begins with Tanner's partner being murdered in an unexpected drive-by shooting.
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